We've already run through a number of high end game projects (all awaiting release) as well as several VFX projects. Initially developed to help us test our own Red9 Facial Rigs, TalkBack has matured into a huge system that we're now offering clients. Perfect for mid-range cutscenes or projects that can't run to the expense of full performance capture. This is an off-line process, allowing us to achieve far better results that standard engine driven systems but at the expense of being a non real-time solution. Developed over the last 5 years this uses state of the art algorithms and articulation processing to realistically drive any facial rig, purely from an audio file. Red9 TalkBack is our audio driven lip-syncing service we offer to clients.
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